Exodus: A Deep Dive for the True Futurism Fanatic.

For a particular breed of science-fiction devotee, the announcement of Exodus stood as the most significant news from a prestigious gaming awards ceremony. Curiously, those very fans might not have grasped its full significance during the initial showcase.

Exodus, the first project from a new studio filled with veteran talent from a renowned RPG developer, was initially unveiled a couple of years prior. At the latest event, the development team provided an projected release window of 2027, accompanied by a spectacle-filled trailer. Before this presentation, the studio's leadership detailed some of the authentic scientific ideas that form the foundation for the game's universe: time dilation, genetic alteration, and galactic expansion. These are all appropriately dense ideas, which are inherently difficult to communicate in a brief, marketing-driven trailer.

“I wish some of those fascinating and new ideas were shown in the trailer. All I saw was ‘standard man in space,’” wrote one viewer. Another quipped, “The vibe I got was ‘we have a well-known space opera RPG at home.’” Reactions in community spaces were similarly mixed.

The trailer's strategy clearly is understandable from a business standpoint. When trying to make an impact during a lengthy deluge of game announcements, what has broader appeal: A team debating the finer points of theoretical science? Or giant robots exploding while more giant robots emit lasers from their armor? However, in opting for spectacle, the developers omitted to include the more nuanced concepts that make Exodus one of the more promising concept-driven games on the horizon. Let's delve deeper.


Evolved or Alien?

Does Exodus include aliens? Yes. It depends. Recall that shot near the opening of the trailer, featuring a bipedal figure with metallic skin and metal components fused into their body. That was definitely an alien, correct? In the end hinges on your interpretation regarding one of the game's core thematic dilemmas: If you applied gradual replacement logic to the human genome, is what results still human?

“We want the Celestials... for a player who isn't dedicate significant amounts of time into studying the lore, to still comprehend the basic premise that they're advanced humans, see that they’re an antagonist you have to face... But also, ultimately, make sure it's engaging and that they're cool and that they play well to encounter,” explained the studio's lead executive.

Grasping how these alien-seeming beings aren't strictly aliens requires understanding enormous expanses of both the galaxy and temporal progression. Time dilation — the relativistic effect that time moves differently for faster-moving objects — is an key core tenet of Exodus’ science-fiction trappings. Here are the essentials: Humanity abandons a depleted Earth in the 23rd century for a remote corner of the Milky Way. Due to time dilation, some human voyagers arrive ages before others. Those pioneers extensively engineered their genetic sequences and adopted the “Celestial” name.

“There’s different levels of evolution. The people who got to the Centauri cluster first... had numerous millennia of years of evolution into the Celestials... They really see unaltered humans as essentially unevolved, beneath them, not really fit for the higher tiers of society,” stated the game's story head.

Exodus is set about 40,000 years in the future. Ponder that immensity — that's effectively all of recorded human history multiplied ten times over. Now contemplate what humans would evolve into if they spent ten entire human histories pushing the limits of genetic manipulation. You would not possibly identify the end product as human. You might even believe you're looking at an alien. The scariest branch of Celestial, known as the Mara-Yama, can take various forms. Some possess sharp teeth and claws and stand towering tall. Others are encased in exoskeletons. According to companion lore, when Mara-Yama travel between stars, their physical forms can atrophy into little more than a fleshy blob attached to a head.


Technology and Lore

Amidst the pyrotechnics, lasers, and war beasts, you might have noticed snippets of seemingly magical technology in the trailer. The protagonist, Jun Aslan, uses a shiny machine that radiates a violet glow. A spaceship jets into a portal and vanishes at incredible speed. This all seems past human understanding, the kind of tech linked to a highly advanced civilization. Yet, these are further examples of concepts that seem alien but are ultimately derived in mankind's own journey.

Beyond the core development team, the Exodus lore is being authored by what the narrative lead called a duo of “sci-fi giants.” One bestselling author has already published a lengthy novel set in the universe, with another planned, while another award-winning writer has penned a series of short stories. Enlisting such established science-fiction writers into the world years before the game's release has enabled the studio to develop a rich fictional universe as a foundation for the game.

“It was really a joint venture. We had set some foundations, and working with him, he would have ideas... and we would work to see how they all fit together... With someone of that caliber, you don't want to constrain him. You want to give him latitude,” the narrative director said of the collaboration.

One key scene shows Jun seemingly shape the ground beneath him, fashioning stone into a temporary bridge. This material, called livestone, is controlled by mental impulses from Celestials or a specific human subclass — descendants of later human arrivals who were allowed certain technologies by the Celestials. Since Jun demonstrates this ability, questions are raised about his nature.

“Jun's not specifically a Uranic human... Jun is sort of a unique version, for want of a better term,” clarified the writer, noting that the ability to interact with Celestial technology is a “central mechanic of the game.”

The vast scale of the Exodus setting — both in physical space and historical time — means there is ample room for various stories to be told, pulling from the same established rules without risking overlap.


Stories Within the Void

Although Exodus has been on the radar for a couple of years and won't arrive, several stories have already been told within its universe. The first major novel examines the connection between a Uranic human and a woman whose ship arrived tens of thousands later than planned, making Celestials totally alien to her experience. An episode of a sci-fi anthology tells a heartbreaking story about a father chasing his daughter across star systems, with time dilation imparting devastating effects on their family; by the time he finds her, she has aged many years.

The game itself is centered on “Jun’s story,” set on the planet Lidon — a world primarily abandoned by Celestials that has become a bastion. A consuming plague known as “the Rot” has begun corroding everything, including essential life support systems, and Jun must master his unique powers to {find a solution|stop

Sonya Williams
Sonya Williams

Elara is a passionate writer and digital storyteller with over a decade of experience in blogging and creative nonfiction.